Welcome to Learning Innovation

Introducing the Learning Innovation team in LTS at The Open University

Fan-tastic

In March I attended a day of IRM UK’s Innovation, business change and transformation conference on Portman Square in London. One of the presentations that piqued my interest was given by two women from Metro Bank. Clad in the bank’s trademark red and blue...

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Learning Innovation team put VR in students’ hands

At CES last month, Oculus (owned by Facebook) and Google both revealed standalone Virtual Reality (VR) headsets. The Oculus Go is expected later in the spring and is priced from $199, while Lenovo announced its Mirage Solo, which will be less than $400 per headset....

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The VR suitability toolkit launches!

As part of our continuing work with educational virtual reality (VR) experiences, we’ve developed this toolkit to help others starting out in this area. The toolkit aims to be a practical output from our research and will be a first-stop for those unsure of whether...

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Engaging students in design from a distance

Partnerships with students in curriculum development give the OU the chance to co-create and co-design engaging learning and teaching experiences with them. For students it provides the opportunity to have a direct impact on early development work and to experience professional engagement with a large institution, which may be used as evidence of collaborative professional experience in portfolios, job applications or continuing professional development.

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Cross-pond impressions from EDUCAUSE 2016

EDUCAUSE 2016 in Anaheim was a really valuable and thought provoking experience, especially as a stranger in a strange land. This article is a reflection on the three things that stood out for me from EDUCAUSE – where the US Higher Education sector is ahead, where the UK Higher Education sector is ahead, and where we are about level.

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To VR or not to VR…

I start my inaugural blog post with some thoughts about Virtual Reality (VR) and its place within the HE sector and education as a whole. In taking up the mantle of designing educational and pedagogically worthwhile VR experiences, it seems a lot has been, and has yet to be, learnt about what VR can bring to our students.

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UCL #LearnHack

A huge thank you to UCL’s Tech Society and colleagues from UCL’s Digital Education team (and in particular Janina Dewitz, Innovations Officer) for inviting the OU to join forces for #LearnHack on Saturday, June 4. #LearnHack was a great opportunity for staff and students to learn together, by trying new technologies, and think creatively as to how they might be applied to enhance teaching and learning.

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